Sunday, 29 October 2017

Revengard #Blocktober

This month a lot of level designers have been showing off work in progress level block-outs from games they're involved in via the #blocktober hashtag

Here's some screenshots from Revengard as we explore different layouts and the effect they have on gameplay and AI. Really we're interested in finding what works best for fast paced gameplay, so we've been exploring different layouts and geometry to see what creates the right player movement and feel for the game.