In this five part series we'll show the creative process for each of the five enemy classes from concept to final rigged models for use in game.
For our first part let's look at the soldier.
WIP #1 |
WIP #2 - Bulkier soldier |
WIP #3 - Adding detail and refining |
WIP #4 - First pass colour |
Final - Recolour to match squad |
Final rigged model |
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